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jUCMNav Tutorial 5: Dynamic Stubs

clock February 21, 2010 07:40 by author JKealey

 

This is the last jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • Creating dynamic stubs
  • Dynamically selecting which plug-in map will be selected by a scenario

Links



jUCMNav Tutorial 4: Waiting places and timers

clock February 19, 2010 00:39 by author JKealey

 

This is the fourth jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • Introduce waiting places, timers, timeout paths
  • Introduce start point pre-conditions
  • Create a scenario with multiple start points
  • Create a path that triggers a blocked path

Links



jUCMNav Tutorial 3: Loop and scenario enhancements

clock February 18, 2010 00:38 by author JKealey

 

This is the third jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • Including a scenario definition inside another
  • Creating an Integer variable 
  • Writing pseudo-code inside responsibilities
  • Creating a loop

Links



jUCMNav Tutorial 2: Adding forks & joins

clock February 17, 2010 07:37 by author JKealey

 

This is the second jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • Creating an or-fork and or-join to model an exclusive choice
  • Creating an and-fork and and-join to model concurrency
  • Merging a start point and an end point
  • Creating a Boolean variable
  • Initializing variables inside a scenario

Links



jUCMNav Tutorial 1: Creating a simple path

clock February 16, 2010 07:46 by author JKealey

 

This is the first jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • How to create a blank Use Case Map
  • Using the Path Tool to create a path
  • Presents the following path nodes: Start Point, End Point, Empty Point, Responsibility, and Static Stub.
  • Presents the “Refactor into Stub” menu option
  • Presents Components and how to change their fill color.
  • Explains how to bind path nodes to components.
  • Create a simple scenario

Links



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Disclaimer

The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

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