This is the fourth jUCMNav tutorial in a series of five. Below are links to other articles in this series.

 

The above video models a simple process for a paintball location. Customers sign a waiver (limitation of liability), pay, and have fun. 

  • Introduce waiting places, timers, timeout paths
  • Introduce start point pre-conditions
  • Create a scenario with multiple start points
  • Create a path that triggers a blocked path

Links